
JOB OPENINGS
TRYPTYC THEORY is currently looking for a talented Visual Effects 3D Generalist to join our Toronto studio.
Our 3D Generalists are responsible for creating photo-realistic, high quality assets, environments, look development, and solutions for executing complex 3D tasks.
If you’re a forward-thinking team player with integrity, who is passionate about what you do, and can deliver in a fast-paced environment, we’d love to hear from you.
(Note – We are currently working remotely)
JOB QUALIFICATIONS:
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4+ years live-action 3D production experience on feature films and/or episodic television.
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Expert level proficiency with Maya, Arnold, VRay, and Redshift.
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Knowledge of Houdini is a plus.
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Senior level understanding of CG lighting principals, color space.
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Senior level experience matching digital lighting with practical photography/live action plates.
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Skilled at utilizing creative CG lighting, along with technical applications, to add visual interest.
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Solid understanding of current 3D visual effects pipeline workflows & procedures.
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High level of experience working with full CG environments.
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Understanding of Nuke.
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Familiarity with Shogun.
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Good communication skills, both written and verbal.
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Successful candidates are collaborative, organized, detail-oriented, open to feedback, proactive, self-sufficient, reliable, positive and contribute to a positive work environment.
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Must be legally able to work in Canada (Ontario based preferred, but we are flexible).
RESPONSIBLIES INCLUDE:
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Creating photo-realistic CG structural environments, characters, and assets, along with accompanying high-level texturing and shading.
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Providing photo-realistic lighting for all 3D created scenes and assets.
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Working within the TRYPTYC color and lighting pipeline and ensuring that downstream pipeline needs are considered and optimized for rendering.
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Producing assets/renders in a timely manner, including daily publishes for dailies review.
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Work within provided schedules, assigned hours, and deadlines.
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Collaborating with the VFX Supervisor, 3D Supervisor, 2D, and DMP departments.
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Working with the compositors to ensure that all required renders passes are working and received.
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Sharing knowledge and techniques with other TRYPTYC team members.